Open on desktop to edit. The Playground needs a mouse, a keyboard and a wider screen. Here you can look at the scene.
Drag a card, or Enter to apply
Drag a card onto an object or a stack. Or select an object in the outliner, then press Enter or Space on a card to apply it: a shader card becomes its material, a motion preset joins its modifiers, a post card joins the scene's post effects. Escape goes back to the outliner.
01Color
02Shape
03Pattern
04Materials
05Elements
06Light
07Reveal
08Distort
09Stylize
10Atmosphere
11Lens
Presets
Stand-in presets until the Motion field has its own cards. Transform presets will export as glTF animation; a parameter pulse needs your engine's snippet.